package hello;

import javax.microedition.lcdui.game.*;
import javax.microedition.lcdui.Graphics;

public class GoodGuy
{
     private mySprite GoodGuy;

     public GoodGuy()
     {
         GoodGuy = new mySprite("GoodGuy.png", 23, 44);
         GoodGuy.setLocation(50, 70);
         GoodGuy.setRefPix(12, 44);
         GoodGuy.collisionArea(8, 22, 8, 22);
         GoodGuy.isCharacter();
     }

     public void update(Canvas canv)
     {
        GoodGuy.update(canv);
     }

      public void move(Canvas canv)
      {

      }

      public mySprite getSprite()
      {
        return GoodGuy;
      }

      public void draw(Graphics g)
      {
        GoodGuy.draw(g);
       // System.out.println("GoodGuyDraw");
      }
}
