Anthony Walsh


Games Project: Implementation 

This module provides the student with an opportunity to take part in a complete indie/casual game creation and roll-out as part of a studio group. This mimics part of the working of a small development studio. The student will be involved in role selection and development, game creation, roll-out, quality assurance, and market feedback. The module is paired with the module taught in the previous semester that takes a game idea through to pilot game. This module takes the team through to creation and roll-out of the beta game and feedback on its use from players. Content: developing a complete game in a studio planning and implementing QA procedures rolling out the game gathering player feedback acting upon player feedback

Final Marks:

Overall - 73%
Grade - A
Pass
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