Games Project: Implementation
This module provides the student with an opportunity to take part in a complete indie/casual game creation and roll-out as part of a studio group. This mimics part of the working of a small development studio. The student will be involved in role selection and development, game creation, roll-out, quality assurance, and market feedback.
The module is paired with the module taught in the previous semester that takes a game idea through to pilot game. This module takes the team through to creation and roll-out of the beta game and feedback on its use from players.
Content:
developing a complete game in a studio
planning and implementing QA procedures
rolling out the game
gathering player feedback
acting upon player feedback
Final Marks:
Overall - 73%
Grade - A
Pass
Final Marks:
Overall - 73%
Grade - A
Pass