Anthony Walsh


Analyzing Games 

Throughout their studies students will have been presented with informal opportunities to discuss video games. They will also have been encouraged to play games across a wide range of genres. This module is an opportunity for students to bring together their skills and knowledge as games players and tyro developers and to add to these high-level analytical skills in order to understand the meanings inherent in a range of video games. Students will each take a particular modern video game and relate this to the current marketplace and historic development of similar games. They will also choose a game that was not successful and analyse why it failed. The students’ studies will be supported by lectures on the content of games and other cultural, entertainment and media objects, on the historic development of games, critical developments in video gaming, relationships with other technologies, cul-de-sac’s in gaming, etc. Visiting speakers from the games industry will bring in aspects of video games as video games.

Final Marks:

Overall - 68%
Grade - B1
Pass
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