Anthony Walsh


2D Graphics Programming

This module is a continuation of the Introduction to Structured Programming module taken in the first semester. However, this module focusses on using OpenGL as a graphical interface as well as covering some aspects of Object Oriented Programming.

Examination takes the form of a short class test (worth 10% of the final mark), a project undertaken in small groups (worth 40%) and a final examination (worth 50%).

Final Marks:

Class Test - 4/10
Examination - 44/50
Project - 30/40
Overall - 78%
Grade - A
Pass
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